﻿<ResourceDictionary 
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
  
  <ModelVisual3D x:Key="AmbientLight">
    <ModelVisual3D.Content>
      <AmbientLight Color="White" />
    </ModelVisual3D.Content>
  </ModelVisual3D>
  
  <PerspectiveCamera 
    x:Key="Camera"
    Position="0,0,1500" 
    LookDirection="0,0,-1" 
  />

  <MeshGeometry3D
      x:Key="ViewportControlMesh"
      Positions="-1,-1,1 1,-1,1 1,1,1 -1,1,1"
      TriangleIndices="0 1 2 0 2 3"
      TextureCoordinates="0,1 1,1 1,0 0,0" />

  <DiffuseMaterial 
      x:Key="ViewportControlMaterial" 
      Brush="White" 
      Viewport2DVisual3D.IsVisualHostMaterial="True" />
  
</ResourceDictionary>